build and query to share the same cache of
loaded packages, making queries very fast. Each server can handle at most one
invocation at a time; further concurrent invocations will either block or
fail-fast (see --block_for_lock).
When you run bazel, you’re running the client. The client finds the server
based on the output base, which by default is
determined by the path of the base workspace directory and your userid, so if
you build in multiple workspaces, you’ll have multiple output bases and thus
multiple Bazel server processes. Multiple users on the same workstation can
build concurrently in the same workspace because their output bases will differ
(different userids).
If the client cannot find a running server instance, it starts a new one. It
does this by checking if the output base already exists, implying the blaze
archive has already been unpacked. Otherwise if the output base doesn’t exist,
the client unzips the archive’s files and sets their mtimes to a date 9 years
in the future. Once installed, the client confirms that the mtimes of the
unzipped files are equal to the far off date to ensure no installation tampering
has occurred.
The server process will stop after a period of inactivity (3 hours, by default,
which can be modified using the startup option --max_idle_secs). For the most
part, the fact that there is a server running is invisible to the user, but
sometimes it helps to bear this in mind. For example, if you’re running scripts
that perform a lot of automated builds in different directories, it’s important
to ensure that you don’t accumulate a lot of idle servers; you can do this by
explicitly shutting them down when you’re finished with them, or by specifying
a short timeout period.
Managing memory pressure across multiple workspaces
Because each distinct workspace uses its own output base, working across multiple repositories starts a dedicated Bazel server for each workspace. Even when idle, each server process retains in-memory caches (such as the Skyframe dependency graph and package representations) to keep subsequent incremental builds fast. If your machine experiences memory pressure due to multiple idle servers, you can configure global protection in your user-level~/.bazelrc:
- Shut down automatically on low RAM: Add
startup --shutdown_on_low_sys_memto instruct servers idle for more than 5 minutes to exit when host RAM becomes critically low (supported on Linux and macOS). - Reduce idle timeout: Lower
startup --max_idle_secs=1800(e.g. 30 minutes instead of the 3-hour default) so unused servers terminate earlier. - Explicit shutdown: Run
bazel shutdownin workspaces you are done with.
ps x or ps -e f
as bazel(dirname), where dirname is the basename of the
directory enclosing the root of your workspace directory. For example:
ps, Bazel server
processes may be named just java.) Bazel servers can be stopped using the
shutdown command.
When running bazel, the client first checks that the server is the appropriate
version; if not, the server is stopped and a new one started. This ensures that
the use of a long-running server process doesn’t interfere with proper
versioning.